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This repository has been archived by the owner on Jul 16, 2020. It is now read-only.

Working with a pre built version of Unreal Engine

James Yarrow edited this page Jul 13, 2017 · 3 revisions

If you're not building UE4 from scratch but you'd like to build your own version of the Mixer Interactivity plugin then you can follow the instructions below. This replaces the 'Build the Plugin' step from the Getting Started (Blueprints) or Getting Started (C++) pages:

Build the plugin

  1. Enlist in this repo.

  2. Open a command prompt to the directory where UE4 is installed.

  3. Execute the following command, replacing the variables in {} as appropriate for your environment:

    Build\BatchFiles\RunUAT.bat BuildPlugin -Plugin="{Path to your clone of this repository}\Mixer.uplugin" -Package="{Output directory of your choice}" -Rocket

  4. Copy the contents of the output directory in step 3 to Engine\Plugins\Runtime\Mixer in your UE4 install directory.

Alternatively, for supported UE4 versions you can use pre-built plugin binaries from the Releases page. After downloading a release, unzip it and copy the contents to Engine\Plugins\Runtime\Mixer in your UE4 install directory.