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* [dxsdk-d3dx] port added * Added deprecation warning * Added basline * Convert CONTROL to vcpkg.json * Update baseline * Updated unsupported platform port logic per feedback * Update baseline * Use version constraint * Update baseline
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vcpkg_fail_port_install(ON_ARCH "arm" "arm64" ON_TARGET "UWP") | ||
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if(NOT VCPKG_TARGET_IS_WINDOWS) | ||
message(FATAL_ERROR "${PORT} only supports Windows.") | ||
endif() | ||
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message(WARNING "Use of ${PORT} is not recommended for new projects. See https://aka.ms/dxsdk for more information.") | ||
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vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY) | ||
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set(VCPKG_POLICY_ALLOW_OBSOLETE_MSVCRT enabled) | ||
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vcpkg_download_distfile(ARCHIVE | ||
URLS "https://www.nuget.org/api/v2/package/Microsoft.DXSDK.D3DX/9.29.952.8" | ||
FILENAME "dxsdk-d3dx.9.29.952.8.zip" | ||
SHA512 9f6a95ed858555c1c438a85219ede32c82729068b21dd7ecf11de01cf3cdd525b2f04a58643bfcc14c48a29403dc1c80246f0a12a1ef4377b91b855f6d6d7986 | ||
) | ||
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vcpkg_extract_source_archive_ex( | ||
OUT_SOURCE_PATH PACKAGE_PATH | ||
ARCHIVE ${ARCHIVE} | ||
NO_REMOVE_ONE_LEVEL | ||
) | ||
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file(GLOB HEADER_FILES ${PACKAGE_PATH}/build/native/include/*.h ${PACKAGE_PATH}/build/native/include/*.inl) | ||
file(INSTALL ${HEADER_FILES} DESTINATION ${CURRENT_PACKAGES_DIR}/include/${PORT}) | ||
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file(COPY ${PACKAGE_PATH}/build/native/release/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx9.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib/) | ||
file(COPY ${PACKAGE_PATH}/build/native/release/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx10.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib/) | ||
file(COPY ${PACKAGE_PATH}/build/native/release/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx11.lib DESTINATION ${CURRENT_PACKAGES_DIR}/lib/) | ||
file(COPY ${PACKAGE_PATH}/build/native/debug/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx9d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib/) | ||
file(COPY ${PACKAGE_PATH}/build/native/debug/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx10d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib/) | ||
file(COPY ${PACKAGE_PATH}/build/native/debug/lib/${VCPKG_TARGET_ARCHITECTURE}/d3dx11d.lib DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib/) | ||
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file(COPY ${PACKAGE_PATH}/build/native/release/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DCompiler_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin/) | ||
file(COPY ${PACKAGE_PATH}/build/native/release/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DX9_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin/) | ||
file(COPY ${PACKAGE_PATH}/build/native/release/bin/${VCPKG_TARGET_ARCHITECTURE}/d3dx10_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin/) | ||
file(COPY ${PACKAGE_PATH}/build/native/release/bin/${VCPKG_TARGET_ARCHITECTURE}/d3dx11_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/bin/) | ||
file(COPY ${PACKAGE_PATH}/build/native/debug/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DCompiler_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin/) | ||
file(COPY ${PACKAGE_PATH}/build/native/debug/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DX9d_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin/) | ||
file(COPY ${PACKAGE_PATH}/build/native/debug/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DX10d_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin/) | ||
file(COPY ${PACKAGE_PATH}/build/native/debug/bin/${VCPKG_TARGET_ARCHITECTURE}/D3DX11d_43.dll DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin/) | ||
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file(INSTALL ${PACKAGE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright) |
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{ | ||
"name": "dxsdk-d3dx", | ||
"version": "9.29.952.8", | ||
"description": "Redistributable package for the legacy DirectX SDK's D3DX9, D3DX10, and/or D3DX11 utility libraries.", | ||
"homepage": "https://walbourn.github.io/legacy-d3dx-on-nuget/", | ||
"supports": "windows & !arm & !uwp & !static" | ||
} |
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{ | ||
"versions": [ | ||
{ | ||
"git-tree": "38ff04dcf269c835a7f5c03d50a1a457350bde49", | ||
"version": "9.29.952.8", | ||
"port-version": 0 | ||
} | ||
] | ||
} |