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Feature: mipmaps parameter for fe.Image class #432
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Merge with mickelson's master
Overrides previus commit. Wrong file upladed
Overrides previous commit. Wrong file uploaded.
It's astonishing how many mistakes one can do by adding just one line of code. I blame fibrofog.
Gets/sets the automatic generation of mipmaps for the image/artwork/video. Setting mipmaps to true greatly improves the quality of scaled down images.
Andrew, would you be able to pull my commits and up the AM version when I finish my 3 features I’m working on? These features are: Mipmaps, font spacing and blending modes. |
sure thing. when i get some time i’m going to look at implementing “per display” layout parameters. Hopefully it’s not too difficult. That bundled with your changed seems like a good place for doing a new version
… On Mar 11, 2018, at 1:03 AM, Radek Dutkiewicz ***@***.***> wrote:
Andrew, would you be able to pull my commits and up an AM version when I finish my 3 features I’m working on? Those features are: Mipmaps, font spacing and blending modes.
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I’m refining my other commit Blending modes which I haven’t pushed yet and I’ve decided to bind it per shader not per drawable and I’ve also changed the default blending mode for surfaces to Premultiplied to fix the black fringes when thre are transparent objects on it. Are you ok with that? |
What is the purpose of that per display parameter you mentioned. |
Will open a new pull request after rebasing. |
Added .mipmaps parameter that gets/sets the automatic generation of mipmaps for the fe.Image objects.