-
Notifications
You must be signed in to change notification settings - Fork 116
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hang while loading videos #96
Comments
Videos are loaded in a separate thread, except for the very first frame which gets preloaded in the main thread.... Do you get the hangs happening still if you just use snapshots instead of videos? |
scratch that, I realize the issue is its probably pulling down the whole vid file just to get the first frame |
- Added an EndNavigation transition event - Added a trigger attribute to Image artworks that lets you specify when they are loaded (on each selection or at the end of navigation) - Updated the basic layout to load snap and marquee at end of navigation - Updated orbit layout, including by adding a static effect when navigating
In general, theres a problem with loading snaps, even if theyre small size, which causes sloppy animations ie. Is there a possibility to "stream pics" like a webpage with many pics not influencing animation or scrolling Animation? |
Closing as duplicate of #179 |
I am loading video snaps from a network location, so it's understandable there could be a delay. However, it seems to occasionally cause the app to hang until the video has started. Is it possible for the loading to be done in a thread, if that would help the issue? My hope is it would still process the UI stuff while loading the video.
The text was updated successfully, but these errors were encountered: