You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When you launch a game and have a sound applied to the ToGame event and press the button continously the sound is played again and again as long as you keep pressing that button before the previuos sound finishes playing.
This sometimes triggers another bug which causes the resolution not coming back to the proper layout resolution when you exit a game so the frontent is stretched out when a game was launched in a smaller resolution. I'm not sure though when the button needs to be pressed again to trigger it. I think it's just after the sound stops playing. I get that on 1/10 launches when I repeatedly press the launch game button.
The text was updated successfully, but these errors were encountered:
Ok, I know when you have to press the button for the second time to trigger the resolution change bug.
Press once, and then for the second time press it right after the sound finishes, but before the screen goes black.
It's a 2 part bug.
When you launch a game and have a sound applied to the ToGame event and press the button continously the sound is played again and again as long as you keep pressing that button before the previuos sound finishes playing.
This sometimes triggers another bug which causes the resolution not coming back to the proper layout resolution when you exit a game so the frontent is stretched out when a game was launched in a smaller resolution. I'm not sure though when the button needs to be pressed again to trigger it. I think it's just after the sound stops playing. I get that on 1/10 launches when I repeatedly press the launch game button.
The text was updated successfully, but these errors were encountered: