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FATAL ERROR: CALL_AND_RETRY_LAST Allocation failed followed by segmentation faults #9256
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Just tried on Linux. The But I have 4096MB allowed and it still crashes. Is there a way to make meteor segment the bundle a bit so it won't generate a gigantic file at once? |
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Using 16GB of ram made it work but that's not a good solution at all. Any way to split my source instead of creating one gigantic app.js file? |
I'm also seeing the same error when running my v1.5.2.2 application's tests on a codeship build. The last successful build on codeship was with Meteor v1.5.2.2-rc.0. I have had to revert to deploying my app onto galaxy from my local machine instead :-(
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Just to follow-up from my post above, I solved the problem by adding
to the environment variables in my codeship build. |
@Telokis Are you able to try updating to Meteor 1.6.0.1 to see if that helps? |
We haven't heard back regarding the additional information requested in #9256 (comment), so closing for now. Thanks! |
Related issues : #8157 AdmitHub/meteor-buildpack-horse#179
I am using Meteor v 1.5.2.2.
Windows 10 64 bits.
Git bash inside VSCode.
I have a huge amount of react components for my app (around 100MB in total) and doing
meteor run
ends up generating a FATAL ERROR.Once this fatal error is thrown, I try to increase the
max-old-space-size
following advices from #8157. I usedexport TOOL_NODE_FLAGS="--max-old-space-size=4096"
inside my git bash from VSCode.After that point, whatever command involving meteor systematically creates a segmentation fault.
I cannot provide a simple reproduction since I is probably related to the fact that I have such a huge codebase involved.
I managed to fix the issue once but forgot to set
max-old-space-size
to 4096 again after rebooting.What I did to "fix" it:
.meteor
except packages and releasemeteor run
inside my repository.The text was updated successfully, but these errors were encountered: