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Tutorial
matyalatte edited this page Apr 7, 2022
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You don't need to set up import options.
Just click the import button and select a psk file.
* Please note that this step will change the unit scale to 0.01.
.psk has shading problems due to broken normals.
So if you want perfect normals, you need to use gltf together.
Import .gltf with the gltf plugin.
If you imported gltf, you need to combine psk's armature and gltf's mesh.
Select psk's armature and gltf's armature.
Then, open the PSK/PSA
panel and click Combine psk and gltf
.
Edit the mesh as you like.
Save the scene as .blend before exporting.
Select the armature you want to export.
Open the PSK/PSA
panel and click Export as fbx
.
You don't need to set up export options.
The fbx file will be generated in the same directory as .blend
file