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raytracing-weekend

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Ray tracing in one weekend in Rust

Building

  1. Have a working rust compiler
  2. Run cargo build
  3. Run cargo test
  4. ???
  5. profit

Generating an image

  1. Build and test the project
  2. cargo run > [name].ppm where [image].ppm is your output file.
  3. View you image in a ppm viewer like this one

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Ray tracing in one weekend in Rust

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