This is a Swift project that demonstrates the following:
- Set up the AudioKit engine as a singleton class called,
Conductor
, which contains all of the audio routing, control, and effects. - How to track the amplitude of the input from a microphone.
This app was created using Swift 4 and Xcode 9. It utilizes the AudioKit open-source library for its audio processing. In order to import the AudioKit framework via CocoaPods:
- Run
pod update
in the command line. - Launch the
AmplitudeTracker.xcworkspace
– not theAmplitudeTracker.xcodeproj