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At the same time, you can now also use Space panning with the tileset
view. Code refactored to share panning code between map and tileset
views.
An open hand cursor is used when Space is pressed and a closed hand
cursor while actually panning.
Space still triggers panning immediately, when mouse is already pressed.
The "auto scrolling" mode is still not supported in the tileset view,
since this complicates things a little and I'm not sure if supporting
this in the tileset view is meaningful.
Closes#3626
…ditor#3637)
At the same time, you can now also use Space panning with the tileset
view. Code refactored to share panning code between map and tileset
views.
An open hand cursor is used when Space is pressed and a closed hand
cursor while actually panning.
Space still triggers panning immediately, when mouse is already pressed.
The "auto scrolling" mode is still not supported in the tileset view,
since this complicates things a little and I'm not sure if supporting
this in the tileset view is meaningful.
Closesmapeditor#3626
AsIs:
ToBe:
Would love to have that (like it's default in Aseprite in Photoshop and also in Unity)! :)
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