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Bumped version to 1.8.6
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bjorn committed Jun 15, 2022
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3 changes: 2 additions & 1 deletion NEWS.md
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### Unreleased 1.8 patch
### Tiled 1.8.6 (15 Jun 2022)

* Keep references between objects when copy/pasting or duplicating (#3361)
* Improved default translation used in case of multiple options
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* Fixed locking up UI on property type name conflict (#3380)
* Scripting: Fixed possible crash when accessing Layer.map
* Defold plugins: Added support for rotated tiles (#3369)
* Updates to German translation (by Ettore Atalan)

### Tiled 1.8.5 (17 May 2022)

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2 changes: 1 addition & 1 deletion docs/conf.py
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# The short X.Y version.
version = '1.8'
# The full version, including alpha/beta/rc tags.
release = '1.8.5'
release = '1.8.6'

# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.
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28 changes: 28 additions & 0 deletions org.mapeditor.Tiled.appdata.xml
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<project_license>GPL-2.0+ and BSD-2-Clause</project_license>
<name>Tiled</name>
<summary>General purpose map editor</summary>
<summary xml:lang="de">Leveleditor für allgemeine Zwecke</summary>
<keywords>
<keyword>2D</keyword>
<keyword>mapeditor</keyword>
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</keywords>
<content_rating type="oars-1.0" />
<releases>
<release version="1.8.6" type="stable" date="2022-06-14">
<url>https://www.mapeditor.org/2022/06/14/tiled-1-8-6-released.html</url>
<description>
<ul>
<li>Keep references between objects when copy/pasting or duplicating (#3361)</li>
<li>Improved default translation used in case of multiple options</li>
<li>Terrain Brush: Update preview on mouse release (#3381)</li>
<li>Fixed 'Add Variation' action in Tile Stamps context menu (#3362)</li>
<li>Fixed importing of removed shortcuts (#3367)</li>
<li>Fixed breaking of alternative shortcuts on import or reset (#3367)</li>
<li>Fixed conflict detection to handle alternative shortcuts (#3368)</li>
<li>Fixed locking up UI on property type name conflict (#3380)</li>
<li>Scripting: Fixed possible crash when accessing Layer.map</li>
<li>Defold plugins: Added support for rotated tiles (#3369)</li>
</ul>
</description>
</release>
<release version="1.8.5" type="stable" date="2022-05-16">
<url>https://www.mapeditor.org/2022/05/17/tiled-1-8-5-released.html</url>
<description>
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features. It’s built to be easy to use and is suitable for many type of
games.
</p>
<p xml:lang="de">
Tiled ist ein allgemeiner 2D Leveleditor mit mächtigen Funktionen zum bearbeiten von Tiled Maps.
Er hat eine einfache Bedienung und ist entwickelt worden, um möglichst viele unterschiedliche Spiele
zu unterstützen.
</p>
<p>
The Tiled map format is supported by a large amount of game engines and
libraries. In addition, Tiled supports plugins to read and write map formats
other than its own map format.
</p>
<p xml:lang="de">
Das Tiled Dateiformat wird von vielen Spielengines und Bibliotheken unterstützt.
Zudem bietet Tiled eine Pluginunterstützung, durch die auch andere Formate geöffnet
und gespeichert werden können.
</p>
</description>
<screenshots>
<!-- GPL 2 by TMW -->
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2 changes: 1 addition & 1 deletion tiled.pri
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# Initialize the version
isEmpty(TILED_VERSION):TILED_VERSION = "1.8.5"
isEmpty(TILED_VERSION):TILED_VERSION = "1.8.6"

# See the README file for instructions about setting the install prefix.
isEmpty(PREFIX):PREFIX = /usr/local
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2 changes: 1 addition & 1 deletion tiled.qbs
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qbsSearchPaths: "qbs"
minimumQbsVersion: "1.12"

property string version: Environment.getEnv("TILED_VERSION") || "1.8.5";
property string version: Environment.getEnv("TILED_VERSION") || "1.8.6";
property bool snapshot: Environment.getEnv("TILED_SNAPSHOT") == "true"
property bool release: Environment.getEnv("TILED_RELEASE") == "true"
property bool installHeaders: false
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