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♻️ (LedKitAnimations) Move animations in LedKitAnimations
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#include "rtos/ThisThread.h" | ||
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#include "LedKit.h" | ||
#include "LedKitAnimations.h" | ||
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namespace leka { | ||
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// Leka - LekaOS | ||
// Copyright 2022 APF France handicap | ||
// SPDX-License-Identifier: Apache-2.0 | ||
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#pragma once | ||
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#include "animations/AfraidBlue.h" | ||
#include "animations/AfraidRed.h" | ||
#include "animations/AfraidRedBlue.h" | ||
#include "animations/Amazed.h" | ||
#include "animations/Angry.h" | ||
#include "animations/AngryShort.h" | ||
#include "animations/BleConnection.h" | ||
#include "animations/BlinkGreen.h" | ||
#include "animations/Bubbles.h" | ||
#include "animations/Disgusted.h" | ||
#include "animations/Fire.h" | ||
#include "animations/Fly.h" | ||
#include "animations/Happy.h" | ||
#include "animations/Rainbow.h" | ||
#include "animations/Sad.h" | ||
#include "animations/SadCry.h" | ||
#include "animations/Sick.h" | ||
#include "animations/Singing.h" | ||
#include "animations/Sleeping.h" | ||
#include "animations/Sneeze.h" | ||
#include "animations/SpinBlink.h" | ||
#include "animations/Sprinkles.h" | ||
#include "animations/Underwater.h" | ||
#include "animations/WakeUp.h" | ||
#include "animations/Wink.h" | ||
#include "animations/Yawn.h" | ||
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namespace leka::led::animation { | ||
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static inline auto afraid_blue = led::animation::AfraidBlue {}; | ||
static inline auto afraid_red = led::animation::AfraidRed {}; | ||
static inline auto afraid_red_blue = led::animation::AfraidRedBlue {}; | ||
static inline auto amazed = led::animation::Amazed {}; | ||
static inline auto angry = led::animation::Angry {}; | ||
static inline auto angry_short = led::animation::AngryShort {}; | ||
static inline auto blink_green = led::animation::BlinkGreen {}; | ||
static inline auto bubbles = led::animation::Bubbles {}; | ||
static inline auto ble_connection = led::animation::BleConnection {}; | ||
static inline auto disgusted = led::animation::Disgusted {}; | ||
static inline auto fire = led::animation::Fire {}; | ||
static inline auto fly = led::animation::Fly {}; | ||
static inline auto happy = led::animation::Happy {}; | ||
static inline auto rainbow = led::animation::Rainbow {}; | ||
static inline auto sad = led::animation::Sad {}; | ||
static inline auto sad_cry = led::animation::SadCry {}; | ||
static inline auto sick = led::animation::Sick {}; | ||
static inline auto singing = led::animation::Singing {}; | ||
static inline auto sleeping = led::animation::Sleeping {}; | ||
static inline auto sneeze = led::animation::Sneeze {}; | ||
static inline auto spin_blink = led::animation::SpinBlink {}; | ||
static inline auto sprinkles = led::animation::Sprinkles {}; | ||
static inline auto underwater = led::animation::Underwater {}; | ||
static inline auto wake_up = led::animation::WakeUp {}; | ||
static inline auto wink = led::animation::Wink {}; | ||
static inline auto yawn = led::animation::Yawn {}; | ||
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}; // namespace leka::led::animation |
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