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Synchronized inventory transactions #308
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- Timeout missing - Retry function missing - Impl for Operation.kt missing
Avanatiker
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Syncronized inventory transactions
Synchronized inventory transactions
May 12, 2022
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Fully syncs inventory transactions for several purposes:
How does it work?
Simple: Only executes inventory transactions after server side confirmation.
Effect: Impossible to create client side item stacks that do not exist.
Best way to build with Baritone on 2b?
NoGhostItems | Baritone pause > Pauses Baritone while doing the transaction
NoGhostItems | Scope ALL > Catches all user or baritone induces transactions and confirms them server side
LagNotifier | Enable > Pauses PlayerInventoryManager on lag
NoGlitchBlocks | Enable > Cancels client side block placement and decreases chance of wrong confirmation
InventoryMove | Item Movement Bypass > Bypasses 2b item transaction restriction while player is moving