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Updated module descriptions (#372)
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* Updated module description 

Changed wording to be more clear and grammatically correct :3

* Updated module description

Fixed up description to be shorter and easier to understand

* Updated module description

Removed the word used as the sentence makes the utilization clear without, and changed action to interaction as the player has interactions with the world, not actions.

* Updated module description

Changed transactions to interactions, as interactions is a word that better suits the intent of the sentence and reflects what a player is doing, interacting with their inventory, not making a transaction.

* Updated description
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CozyMeli-gitv2 authored Aug 25, 2022
1 parent acb91c6 commit a16e98c
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Showing 4 changed files with 8 additions and 8 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ import com.lambda.mixin.player.MixinPlayerControllerMP
*/
object NoGhostItems : Module(
name = "NoGhostItems",
description = "Syncs inventory transactions for strict environments",
description = "Syncs inventory interactions for strict environments",
category = Category.PLAYER
) {
val syncMode by setting("Scope", SyncMode.MODULES)
Expand All @@ -41,4 +41,4 @@ object NoGhostItems : Module(
false
}
}
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ import net.minecraft.network.status.server.SPacketServerInfo

object PacketCancel : Module(
name = "PacketCancel",
description = "Cancels specific packets used for various actions",
description = "Cancels specific packets for various interactions",
category = Category.PLAYER
) {
enum class Side {
Expand Down Expand Up @@ -285,4 +285,4 @@ object PacketCancel : Module(
}
}
}
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ import kotlin.math.min

object PacketLimiter : Module(
name = "PacketLimiter",
description = "Adjust timer automatically to ensure not sending too many movement packets",
description = "Automatically adjusts timer to prevent sending excess movement packets",
category = Category.PLAYER,
modulePriority = 1000
) {
Expand Down Expand Up @@ -102,4 +102,4 @@ object PacketLimiter : Module(

private fun limit(input: Float, max: Float) =
if (input > max) max / input else null
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ import net.minecraft.network.play.client.CPacketConfirmTeleport

object PortalGodMode : Module(
name = "PortalGodMode",
description = "Don't take damage in portals",
description = "Prevents taking damage in portals",
category = Category.PLAYER
) {
private val instantTeleport by setting("Instant Teleport", true)
Expand All @@ -35,4 +35,4 @@ object PortalGodMode : Module(
packet = it.packet
}
}
}
}

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