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1. 取消结果取整 2. startControl = "G_bind" 时,使用设备背景色判断启动状态(测试中) 3. 使用 pubg.changeIsStart 方法统一处理 isStart 状态
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What's the new updata changes?? it's really necessary?
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如果你当前用的脚本表现不错,那么你可以继续使用正在使用的。
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謝謝
計劃的下一次更新是什麼時候?
我一直在等你
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脚本目前暂时没有新的迭代计划,基本上就跟随游戏弹道变化调整一下数据。
如果你能提供一些不错的想法,欢迎在Issues中留言。我会酌情采纳,谢谢支持!
@godsano
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我不能給你任何實際的幫助,但你為什麼不創造一個衝鋒槍(dmr:mini,sks,slr)單放大鏡?我可以在經濟上支持你。
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其实想要写的话,还有很多枪可以写,连狙、手枪等,如果我一一提供弹道数据,那么会使代码量变得庞大,且我要花费更多的时间去维护数据。所以我提供了一个教程:扩展开发教程:增加一把新的枪械/修改一把枪械的数据,你可以按照这个教程自己添加一把枪械。
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事实上,我的群组里已经有很多人通过这个教程,自己改变枪械数据,或者增加新的枪械了,你也可以试试。
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可否把M16,MK47,连狙这一类枪械单独分成一组数据,并且只有在启用这组数据的时候才开启连点功能. 这样非常实用,然后根据不同倍镜可以单独调整连点的间隔.
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@DaBingg 可以,提交一个Issues,我会找时间写,写在这里我容易忘了