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v0.4 #16

Merged
merged 20 commits into from
Feb 7, 2024
Merged

v0.4 #16

merged 20 commits into from
Feb 7, 2024

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karnkaul
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@karnkaul karnkaul commented Feb 1, 2024

  • Add Gamepad (desktop only).
  • Add KeyState.
  • Add EnumArray and EnumFlags.
  • Add IDrawable, ParticleSystem.
  • Add Topology, remove Shader::topology.
  • Add LineRectShape.
  • Refactor Geometry, add VertexArray.

@karnkaul karnkaul changed the title V0.4 v0.4 Feb 2, 2024
Use "ci" for all workflow names.
- Remove `Shader::topology`.
- Store `Topology` in `Geometry`, pass to shader through `RenderPrimitive`.
- Add `LineRectShape`.
- Fixup tools.
- Separate vertices and indices into `VertexArray` with `.append()` logic.
- Add `Topology` param to `Geometry::from()`, defaulted to `eTriangleList`.
@karnkaul karnkaul marked this pull request as ready for review February 7, 2024 15:05
@karnkaul karnkaul merged commit 532fa55 into main Feb 7, 2024
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@karnkaul karnkaul deleted the v0.4 branch February 7, 2024 15:06
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