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Merge branch 'master' into support-add-shader-global #570

Merge branch 'master' into support-add-shader-global

Merge branch 'master' into support-add-shader-global #570

Triggered via push January 21, 2025 07:40
Status Failure
Total duration 44s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
33s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
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🍏 iOS  /  Template (target=template_release)
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
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Matrix: 🍎 macOS / build-macos
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Matrix: 🌐 Web / web-template
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Matrix: 🏁 Windows / build-windows
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🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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2 errors
📊 Static checks / Code style, file formatting, and docs
An error occurred trying to start process '/home/runner/runners/2.321.0/externals/node20/bin/node' with working directory '/home/runner/work/godot/godot'. Argument list too long
📊 Static checks / Code style, file formatting, and docs
An error occurred trying to start process '/usr/bin/bash' with working directory '/home/runner/work/godot/godot'. Argument list too long