Sprint3_Release_v2.0
Pre-release
Pre-release
This release includes the following:
Level_01: additional animations to the scaling of asteroids and rendering of new mess materials to the beat of the music
Level_02: Enemy AI and indestructible enemy ships
Level_03: Advancement on wingmen ship AI and Enemy Ship AI
Level_04: Enhancements on asteroid waves (comets), Addition of Enemy Boss AI fight at the end of level
Level_05: Enhancements on asteroid waves and enemy AI, Addition of Enemy Boss AI fight at the end of level
Overall System:
- Async loading of levels for faster load time
- Limited instances of Database communication to increase efficiency
- Loading screen when the next level is loading
- Level Selection screen so the user can play levels in different order
- Pause button and Navigational Menu to navigate out of game, new level, new ship
- Audio Menu: adjust the audio levels of the Main Mix board
- Enhancement on Player re-spawn after dying