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Update submodule to 210.0.0 (space-wizards#25175)
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* Update submodule to 210.0.0

* 210.0.1 instead, the previous one was broken

* 210.0.3 instead, the previous one was ALSO broken

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Co-authored-by: Pieter-Jan Briers <[email protected]>
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2 people authored and joshepvodka committed Feb 18, 2024
1 parent f0aa660 commit 8271286
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion RobustToolbox
Submodule RobustToolbox updated 46 files
+1 −1 MSBuild/Robust.Engine.Version.props
+46 −0 RELEASE-NOTES.md
+1 −1 Robust.Client/Audio/AudioOverlay.cs
+2 −9 Robust.Client/Audio/AudioSystem.cs
+1 −1 Robust.Client/BaseClient.cs
+2 −3 Robust.Client/Console/ClientConsoleHost.cs
+1 −2 Robust.Client/Console/Commands/ClientSpawnCommand.cs
+1 −1 Robust.Client/Debugging/DebugPhysicsSystem.cs
+2 −0 Robust.Client/GameObjects/ClientEntityManager.Network.cs
+1 −1 Robust.Client/GameObjects/ClientEntityManager.cs
+6 −16 Robust.Client/GameObjects/EntitySystems/InputSystem.cs
+1 −7 Robust.Client/GameObjects/EntitySystems/SpriteSystem.cs
+2 −6 Robust.Client/GameObjects/EntitySystems/UserInterfaceSystem.cs
+1 −1 Robust.Client/GameObjects/EntitySystems/VelocityDebugSystem.cs
+2 −2 Robust.Client/GameStates/ClientGameStateManager.cs
+1 −1 Robust.Client/GameStates/NetGraphOverlay.cs
+4 −1 Robust.Client/Graphics/IRenderHandle.cs
+12 −6 Robust.Client/Input/InputManager.cs
+3 −3 Robust.Client/Placement/PlacementManager.cs
+1 −1 Robust.Client/Placement/PlacementMode.cs
+2 −3 Robust.Client/Player/FilterSystem.cs
+2 −2 Robust.Client/Replays/ReplayRecordingManager.cs
+30 −0 Robust.Client/UserInterface/Control.cs
+13 −6 Robust.Client/UserInterface/Controls/BaseButton.cs
+12 −1 Robust.Client/UserInterface/Controls/OptionButton.cs
+4 −4 Robust.Client/UserInterface/Controls/PanelContainer.cs
+3 −0 Robust.Client/UserInterface/IUserInterfaceManagerInternal.cs
+3 −2 Robust.Client/UserInterface/UserInterfaceManager.Layout.cs
+24 −5 Robust.Client/UserInterface/UserInterfaceManager.cs
+1 −8 Robust.Server/GameObjects/EntitySystems/MapSystem.cs
+2 −1 Robust.Server/GameObjects/EntitySystems/PhysicsSystem.cs
+6 −10 Robust.Server/GameStates/PvsSystem.cs
+1 −2 Robust.Server/Physics/GridFixtureSystem.cs
+1 −7 Robust.Shared/Audio/Systems/SharedAudioSystem.cs
+1 −1 Robust.Shared/CVars.cs
+7 −0 Robust.Shared/ContentPack/Sandbox.yml
+24 −12 Robust.Shared/GameObjects/EntitySystem.Subscriptions.cs
+130 −0 Robust.Shared/GameObjects/EntitySystemSubscriptionExt.cs
+2 −10 Robust.Shared/GameObjects/Systems/SharedGridFixtureSystem.cs
+1 −8 Robust.Shared/Physics/Systems/SharedBroadphaseSystem.cs
+14 −32 Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs
+3 −5 Robust.Shared/Physics/Systems/SharedPhysicsSystem.cs
+65 −0 Robust.Shared/Serialization/TypeSerializers/Implementations/DateTimeSerializer.cs
+2 −1 Robust.UnitTesting/RobustIntegrationTest.cs
+2 −2 Robust.UnitTesting/Shared/Networking/DisconnectTest.cs
+31 −0 Robust.UnitTesting/Shared/Serialization/TypeSerializers/DateTimeSerializerTest.cs

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