A game engine with the main purpose of being a learning tool.
There's only one rule: no standard library.
- Vulkan SDK
- Windows (Unix based systems WIP)
- Compiler compatible with the platform
- CMake v3.21 (earlier versions untested)
- [Optional for
build.py
] Ninja v1.12.1 (earlier versions untested) - [Optional for
build.py
] Python v3.13.1 (earlier versions untested)
- Run the
build.py
file in the project root - OR
- It's a CMake project, if a proper CMake toolchain is present, it should work!