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Setting up a waypoint system in Unity for patrolling objects. Includes setting loopable waypoint paths; setting arbitrary endpoints to go back and forth; flagging individual points as "sentry" points to pause at; draws lines for development purposes between waypoints.

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Waypoints

Setting up a waypoint system in Unity for patrolling objects. Includes setting loopable waypoint paths; setting arbitrary endpoints to go back and forth; flagging individual points as "sentry" points to pause at; draws lines for development purposes between waypoints.

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Setting up a waypoint system in Unity for patrolling objects. Includes setting loopable waypoint paths; setting arbitrary endpoints to go back and forth; flagging individual points as "sentry" points to pause at; draws lines for development purposes between waypoints.

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