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v0.0.1-alpha4

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@RechieKho RechieKho released this 22 Jan 05:20
· 48 commits to main since this release
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Change Log

iree.gd, IREE runtime in Godot through GDExtension, a mission to run machine learning model (e.g. Tensorflow lite) natively in Godot.

This is the change log of iree.gd.

[v0.0.1-alpha4] Improve demo ease of use

  • Defer context initialization to raise error only on IREEModule::run_module.
  • Detect platform to use the correct bytecode.
  • Set sample's main scene.

[v0.0.1-alpha3] Quick import .vmfb files

  • Import .vmfb files directly. (Thanks to Dragos Daian)
  • Fix Linux ARM build.

[v0.0.1-alpha2] Update sample bytecodes

  • Improve logging IREE error.
  • Update sample bytecodes.

[v0.0.1-alpha1] Windows build fix

  • Export .dll instead of lib for windows build.

[v0.0.1-alpha0] The very beginning

  • Add IREETensor and IREEModule for executing machine learning models.
  • Add a sample for people to try out.
  • Add builds for Android, Linux and Windows.