v0.0.1-alpha4
Change Log
iree.gd
, IREE runtime in Godot through GDExtension, a mission to run machine learning model (e.g. Tensorflow lite) natively in Godot.
This is the change log of iree.gd
.
[v0.0.1-alpha4] Improve demo ease of use
- Defer context initialization to raise error only on
IREEModule::run_module
. - Detect platform to use the correct bytecode.
- Set sample's main scene.
[v0.0.1-alpha3] Quick import .vmfb
files
- Import
.vmfb
files directly. (Thanks to Dragos Daian) - Fix Linux ARM build.
[v0.0.1-alpha2] Update sample bytecodes
- Improve logging
IREE
error. - Update sample bytecodes.
[v0.0.1-alpha1] Windows build fix
- Export
.dll
instead oflib
for windows build.
[v0.0.1-alpha0] The very beginning
- Add
IREETensor
andIREEModule
for executing machine learning models. - Add a sample for people to try out.
- Add builds for Android, Linux and Windows.