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发布版本:1.0.3
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aaasoft committed Jan 12, 2024
1 parent 326e7a9 commit b63b4c3
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Showing 4 changed files with 9 additions and 7 deletions.
3 changes: 2 additions & 1 deletion Assets/Game/GamePlay/Scripts/Preview/GamePreviewManager.cs
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Expand Up @@ -5,6 +5,7 @@
using Ballance2.Services;
using BallancePhysics.Wapper;
using UnityEngine;
using UnityEngine.InputSystem.LowLevel;

namespace Ballance2.Game.GamePlay
{
Expand Down Expand Up @@ -65,7 +66,7 @@ private void Awake() {
else
ResumeLevel();
}
});
},GamepadButton.Start);
return false;
});
}
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5 changes: 3 additions & 2 deletions Assets/Game/Menu/Scripts/Game/WinScoreUIControl.cs
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Expand Up @@ -4,6 +4,7 @@
using Ballance2.Services.I18N;
using System.Collections;
using UnityEngine;
using UnityEngine.InputSystem.LowLevel;
using UnityEngine.UI;

namespace Ballance2.Menu
Expand Down Expand Up @@ -115,8 +116,8 @@ private IEnumerator StartSeqInner() {

Panel.SetActive(true);

EscKeyID = GameUIManager.Instance.WaitKey(KeyCode.Escape, false, Skip);
ReturnKeyID = GameUIManager.Instance.WaitKey(KeyCode.Return, false, Skip);
EscKeyID = GameUIManager.Instance.WaitKey(KeyCode.Escape, false, Skip, GamepadButton.B);
ReturnKeyID = GameUIManager.Instance.WaitKey(KeyCode.Return, false, Skip, GamepadButton.A);

yield return new WaitForSeconds(1.7f);
if (_Skip)
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6 changes: 3 additions & 3 deletions Assets/System/Scripts/Config/GameConst.cs
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Expand Up @@ -21,15 +21,15 @@ public static class GameConst
/// <summary>
/// 游戏版本
/// </summary>
public const string GameVersion = "1.0.2";
public const string GameVersion = "1.0.3";
/// <summary>
/// 游戏编译版本
/// </summary>
public const int GameBulidVersion = 162;
public const int GameBulidVersion = 163;
/// <summary>
/// 游戏编译版本
/// </summary>
public const string GameBulidDate = "2023.04.20";
public const string GameBulidDate = "2024.01.12";

#region Unity 环境静态常量

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2 changes: 1 addition & 1 deletion Assets/System/Scripts/UI/Core/GameUIPage.cs
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Expand Up @@ -101,7 +101,7 @@ public void Show()
escBackId = uIManager.WaitKey(KeyCode.Escape, false, () =>
{
uIManager.BackPreviusPage();
},GamepadButton.B);
}, GamepadButton.B);
}
}

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