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v1.3.1 - Windows x64 - Maya 2017-2020

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@ziriax ziriax released this 16 Mar 13:57
  • Fixed a bug where exporting just the camera(s) from a scene resulted in a corrupt GLB.

  • Added new feature to automatically export sampled animation curves with STEP interpolation.

A typical example is binding the shape.visibility to the node.scale (see example scene)

To enable this feature, enter -dsa 2 or (-detectStepAnimations 2) to the extra flags text box when exporting.

The number 2 means the framerate will internally be increased by a factor of 2. The exporter will analyse the sampled values, and switch to STEP interpolation when possible, and remove the extra frames.

maya2gltf_v1.3.1_efac516101b7.zip