v1.3.1 - Windows x64 - Maya 2017-2020
-
Fixed a bug where exporting just the camera(s) from a scene resulted in a corrupt GLB.
-
Added new feature to automatically export sampled animation curves with
STEP
interpolation.
A typical example is binding the shape.visibility
to the node.scale
(see example scene)
To enable this feature, enter -dsa 2
or (-detectStepAnimations 2
) to the extra flags text box when exporting.
The number 2
means the framerate will internally be increased by a factor of 2. The exporter will analyse the sampled values, and switch to STEP
interpolation when possible, and remove the extra frames.