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An ASI plugin for for Final Fantasy VII Rebirth that adds ultrawide/narrower support and more.

C++ 268 9 Updated Feb 22, 2025

A fix for Final Fantasy XVI that adds ultrawide/narrower support, uncaps framerate in cutscenes, lets you adjust gameplay FOV and much more.

C++ 552 14 Updated Oct 20, 2024

Proof of concept for injecting a 64-bit DLL into a 32-bit application

C 28 3 Updated Apr 25, 2023

A CMake based template repository to create OpenXR layers in C++

C++ 8 4 Updated Feb 13, 2025

HTTP Replay Streaming Sample Server for ASP.NET 5 for Unreal Engine 4

C# 14 3 Updated Mar 17, 2024

Windows API for the PS5 DualSense controller

C++ 366 43 Updated Dec 26, 2023

C++ examples for the Vulkan graphics API

GLSL 10,717 2,072 Updated Mar 1, 2025

Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games

C++ 1,740 62 Updated Jan 6, 2025
Rust 4 Updated Mar 21, 2021

Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.

C 2,065 217 Updated Mar 7, 2025

Use Valve Index controllers as a virtual Xbox 360 controller in Windows

C++ 58 10 Updated Jun 2, 2020

A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.

C++ 549 151 Updated Jun 8, 2024

Contrast Adaptive Sharpening (CAS)

C 209 27 Updated Jul 15, 2021

Detours is a software package for monitoring and instrumenting API calls on Windows. It is distributed in source code form.

C++ 5,495 1,036 Updated Oct 9, 2024

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,157 581 Updated Mar 3, 2025

An interactive x86_64 assembler, modelled on the good old DOS debug.exe with a simple yet powerful command line interface.

C++ 16 Updated Sep 20, 2019

Collection of general-purpose effects for the ReShade shader injector.

HLSL 511 236 Updated Jul 22, 2023

Doom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support

C++ 377 52 Updated Nov 6, 2023

Allows you to add new/edit the Monitor and Glasses timings for stereoscopy using the 3D vision emitter and glasses.

C# 17 6 Updated Nov 22, 2020

This Mod brings current generation VR support to the game Alien: Isolation

970 56 Updated Dec 28, 2020

Engineering specs for DirectX features.

HTML 761 149 Updated Feb 18, 2025

Play Oculus-exclusive games on the HTC Vive or Valve Index, scroll down for downloads and installation instructions.

C++ 3,641 330 Updated Feb 18, 2024

Example showing the use of OpenVR with OpenGL3, GLSL, SDL and glm to generate a simple VR scene on the HTC Vive HMD, including device tracking and rendering (controllers and lighthouse base stations)

C++ 10 3 Updated Jul 1, 2017

3D Vision CM Unleashed

C++ 2 Updated May 23, 2019

The x86 processor fuzzer

Python 4,941 354 Updated Feb 20, 2024

A Python module for computing the Structural Similarity Image Metric (SSIM)

Jupyter Notebook 343 63 Updated Feb 6, 2025

Image similarity comparison simulating human perception (multiscale SSIM in Rust)

Rust 1,107 73 Updated Mar 5, 2025

This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK

C++ 1,405 376 Updated Nov 20, 2024
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