OpenGL Wrapper to enable 3D Vision Support under Windows
This is a now OLD version of the code, that I decided to make Open Source. The latest version of the wrapper is Closed Source unfortunately and will stay that way.
For latest BUILD and DOCUMENTATION go to: http://3dsurroundgaming.com/OGL3DVision.html
Prerequisites:
- Microsoft
- Visual Studio 2013
- NVAPI libraries.
- DirectX Software Development Kit
- For x64 build it requires "Intel C++ Compiler" (as Ms decided NOT to support emmbeded assembly into C/C++ code in x64)