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Add topic editing and the fruits of RE labor #190
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…into AddTopicEditing
WiIIiam278
approved these changes
Jun 3, 2023
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Just tested -- seems to work great! Amazing stuff :)
src/SerialLoops.Lib/Script/Parameters/FriendshipLevelScriptParameter.cs
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Closes #99.
The headliner of this PR is the ability to edit topics. Specifically, topic names, linked scripts, and times can now be edited.
Notably, this does not include the ability to change topic types. This is because the type of the topic is inherently tied to its ID, which is actually an internal flag. Additionally, the work here helped figure out how to associate the duplicated main topics (ID + 40), so those are combined into one item, bringing the total topic count to 511 (510 topics present in-game + 1 dummy topic).
Doing the RE work here pulled back some other layers of what other things do, and unveiled that several other unknown values were also flags. Additionally, the nature of the
GLOBAL
command was revealed to actually be something that modifies "friendship levels" and thus has been renamedMODIFY_FRIENDSHIP
.