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Adds a command to generate the zz_generated.deepcopy.go files for the apis #3900
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… apis (googleforgames#3900) * Adds a command to generate the zz_generated.deepcopy.go files for the apis * Combines CRD client and deepcopy code generation into one script * Updates boilerplate headers to 2024 * Generated code from gen-all-sdk-grpc * Small update to template comment
… apis (googleforgames#3900) * Adds a command to generate the zz_generated.deepcopy.go files for the apis * Combines CRD client and deepcopy code generation into one script * Updates boilerplate headers to 2024 * Generated code from gen-all-sdk-grpc * Small update to template comment agones-{extensions,allocator}: Make servers context aware (googleforgames#3845) * agones-{extensions,allocator}: Make servers context aware, add gRPC health check * adds an `httpserver` utility package to handle the `Run` function that controller/extensions use. Make that context aware using the same method as https.Run: https://github.com/googleforgames/agones/blob/dfa414e5e4da37798833bbf8c33919acb5f3c2ea/pkg/util/https/server.go#L127-L130 * also plumbs context-awareness through the allocator run{Mux,REST,GRPC} functions. * adds a gRPC health server to the allocator, calls .Shutdown() on it during graceful termination - this seems to push the client off correctly. Tested with e2e in a loop. Towards googleforgames#3853 * Move from context.Background() * Use Shutdown/GracefulStop * Relax deadline slightly (original had none), also delete pod from GetAllocatorClient Update Slack invite link (googleforgames#3896) Looks like the Slack invite link expired somewhere along the way, so this is a new, shiny updated one!
… apis (googleforgames#3900) * Adds a command to generate the zz_generated.deepcopy.go files for the apis * Combines CRD client and deepcopy code generation into one script * Updates boilerplate headers to 2024 * Generated code from gen-all-sdk-grpc * Small update to template comment agones-{extensions,allocator}: Make servers context aware (googleforgames#3845) * agones-{extensions,allocator}: Make servers context aware, add gRPC health check * adds an `httpserver` utility package to handle the `Run` function that controller/extensions use. Make that context aware using the same method as https.Run: https://github.com/googleforgames/agones/blob/dfa414e5e4da37798833bbf8c33919acb5f3c2ea/pkg/util/https/server.go#L127-L130 * also plumbs context-awareness through the allocator run{Mux,REST,GRPC} functions. * adds a gRPC health server to the allocator, calls .Shutdown() on it during graceful termination - this seems to push the client off correctly. Tested with e2e in a loop. Towards googleforgames#3853 * Move from context.Background() * Use Shutdown/GracefulStop * Relax deadline slightly (original had none), also delete pod from GetAllocatorClient Update Slack invite link (googleforgames#3896) Looks like the Slack invite link expired somewhere along the way, so this is a new, shiny updated one!
… apis (googleforgames#3900) * Adds a command to generate the zz_generated.deepcopy.go files for the apis * Combines CRD client and deepcopy code generation into one script * Updates boilerplate headers to 2024 * Generated code from gen-all-sdk-grpc * Small update to template comment agones-{extensions,allocator}: Make servers context aware (googleforgames#3845) * agones-{extensions,allocator}: Make servers context aware, add gRPC health check * adds an `httpserver` utility package to handle the `Run` function that controller/extensions use. Make that context aware using the same method as https.Run: https://github.com/googleforgames/agones/blob/dfa414e5e4da37798833bbf8c33919acb5f3c2ea/pkg/util/https/server.go#L127-L130 * also plumbs context-awareness through the allocator run{Mux,REST,GRPC} functions. * adds a gRPC health server to the allocator, calls .Shutdown() on it during graceful termination - this seems to push the client off correctly. Tested with e2e in a loop. Towards googleforgames#3853 * Move from context.Background() * Use Shutdown/GracefulStop * Relax deadline slightly (original had none), also delete pod from GetAllocatorClient Update Slack invite link (googleforgames#3896) Looks like the Slack invite link expired somewhere along the way, so this is a new, shiny updated one!
… for the apis (googleforgames#3900)" This reverts commit 7fc5cf6.
This PR contains the following updates: | Package | Update | Change | |---|---|---| | [agones](https://agones.dev) ([source](https://github.com/googleforgames/agones)) | minor | `1.41.0` -> `1.42.0` | --- > [!WARNING] > Some dependencies could not be looked up. Check the Dependency Dashboard for more information. --- ### Release Notes <details> <summary>googleforgames/agones (agones)</summary> ### [`v1.42.0`](https://github.com/googleforgames/agones/blob/HEAD/CHANGELOG.md#v1420-2024-07-16) [Compare Source](https://github.com/googleforgames/agones/compare/v1.41.0...v1.42.0) [Full Changelog](https://github.com/googleforgames/agones/compare/v1.41.0...v1.42.0) **Breaking changes:** - Update csharp.md to indicate ConnectAsync is deprecated by [@​aallbrig](https://github.com/aallbrig) in [https://github.com/googleforgames/agones/pull/3866](https://github.com/googleforgames/agones/pull/3866) **Implemented enhancements:** - Add security context to Agones containers by [@​peterzhongyi](https://github.com/peterzhongyi) in [https://github.com/googleforgames/agones/pull/3856](https://github.com/googleforgames/agones/pull/3856) - Add Security Context to game server sidecar by [@​peterzhongyi](https://github.com/peterzhongyi) in [https://github.com/googleforgames/agones/pull/3869](https://github.com/googleforgames/agones/pull/3869) - Drop CountsAndLists Data from the Fleet and Game Server Set When the Flag is False by [@​igooch](https://github.com/igooch) in [https://github.com/googleforgames/agones/pull/3881](https://github.com/googleforgames/agones/pull/3881) - Adds tests to confirm that Fleet, Fleet Autoscaler, and Fleet Allocation apply defaults code is idempotent by [@​igooch](https://github.com/igooch) in [https://github.com/googleforgames/agones/pull/3888](https://github.com/googleforgames/agones/pull/3888) - feat: Add CRD Changes and Feature Flag for chain policy by [@​indexjoseph](https://github.com/indexjoseph) in [https://github.com/googleforgames/agones/pull/3880](https://github.com/googleforgames/agones/pull/3880) **Fixed bugs:** - sdk-server expects SDK_LOG_LEVEL by [@​KAllan357](https://github.com/KAllan357) in [https://github.com/googleforgames/agones/pull/3858](https://github.com/googleforgames/agones/pull/3858) - this will resolve From/layer extraction issue on ltsc2019 in examples by [@​ashutosji](https://github.com/ashutosji) in [https://github.com/googleforgames/agones/pull/3873](https://github.com/googleforgames/agones/pull/3873) - featuregate: adds validation if PortPolicyNone is not enabled by [@​daniellee](https://github.com/daniellee) in [https://github.com/googleforgames/agones/pull/3871](https://github.com/googleforgames/agones/pull/3871) - added local as default for registry when registry is not specified by [@​kamaljeeti](https://github.com/kamaljeeti) in [https://github.com/googleforgames/agones/pull/3876](https://github.com/googleforgames/agones/pull/3876) - Buffer Unity SDK ReceiveData when watching for configuration changes by [@​ZeroParticle](https://github.com/ZeroParticle) in [https://github.com/googleforgames/agones/pull/3872](https://github.com/googleforgames/agones/pull/3872) - agones-{extensions,allocator}: Make servers context aware by [@​zmerlynn](https://github.com/zmerlynn) in [https://github.com/googleforgames/agones/pull/3845](https://github.com/googleforgames/agones/pull/3845) - added condition for distributed logic by [@​ashutosji](https://github.com/ashutosji) in [https://github.com/googleforgames/agones/pull/3877](https://github.com/googleforgames/agones/pull/3877) **Security fixes:** - Bump [@​grpc/grpc-js](https://github.com/grpc/grpc-js) from 1.10.7 to 1.10.9 in /sdks/nodejs by [@​dependabot](https://github.com/dependabot) in [https://github.com/googleforgames/agones/pull/3863](https://github.com/googleforgames/agones/pull/3863) **Other:** - Preparation for Release v1.42.0 by [@​ashutosji](https://github.com/ashutosji) in [https://github.com/googleforgames/agones/pull/3854](https://github.com/googleforgames/agones/pull/3854) - Add helpful note to edit-first-gameserver-go by [@​peterzhongyi](https://github.com/peterzhongyi) in [https://github.com/googleforgames/agones/pull/3846](https://github.com/googleforgames/agones/pull/3846) - Moved Passthrough feature description to the correct section in Feature Stages by [@​vicentefb](https://github.com/vicentefb) in [https://github.com/googleforgames/agones/pull/3861](https://github.com/googleforgames/agones/pull/3861) - Updated Node.js Page to Reflect that Counters and Lists is Implemented by [@​ashutosji](https://github.com/ashutosji) in [https://github.com/googleforgames/agones/pull/3865](https://github.com/googleforgames/agones/pull/3865) - Change Slack channel description from #developers to #development by [@​branhoff](https://github.com/branhoff) in [https://github.com/googleforgames/agones/pull/3868](https://github.com/googleforgames/agones/pull/3868) - updated UpdateList documentation for local sdk server and sdk server by [@​ashutosji](https://github.com/ashutosji) in [https://github.com/googleforgames/agones/pull/3878](https://github.com/googleforgames/agones/pull/3878) - Add zio-agones to the list of third party client SDKs by [@​ghostdogpr](https://github.com/ghostdogpr) in [https://github.com/googleforgames/agones/pull/3875](https://github.com/googleforgames/agones/pull/3875) - refactor simple game server by [@​ashutosji](https://github.com/ashutosji) in [https://github.com/googleforgames/agones/pull/3817](https://github.com/googleforgames/agones/pull/3817) - Update Slack invite link by [@​markmandel](https://github.com/markmandel) in [https://github.com/googleforgames/agones/pull/3896](https://github.com/googleforgames/agones/pull/3896) - Added cleanup for app-engine services in cloudbuild script by [@​kamaljeeti](https://github.com/kamaljeeti) in [https://github.com/googleforgames/agones/pull/3890](https://github.com/googleforgames/agones/pull/3890) - Adds a command to generate the zz_generated.deepcopy.go files for the apis by [@​igooch](https://github.com/igooch) in [https://github.com/googleforgames/agones/pull/3900](https://github.com/googleforgames/agones/pull/3900) - update go version to 1.21.12 by [@​ashutosji](https://github.com/ashutosji) in [https://github.com/googleforgames/agones/pull/3894](https://github.com/googleforgames/agones/pull/3894) **New Contributors:** - [@​KAllan357](https://github.com/KAllan357) made their first contribution in [https://github.com/googleforgames/agones/pull/3858](https://github.com/googleforgames/agones/pull/3858) - [@​branhoff](https://github.com/branhoff) made their first contribution in [https://github.com/googleforgames/agones/pull/3868](https://github.com/googleforgames/agones/pull/3868) - [@​aallbrig](https://github.com/aallbrig) made their first contribution in [https://github.com/googleforgames/agones/pull/3866](https://github.com/googleforgames/agones/pull/3866) - [@​ZeroParticle](https://github.com/ZeroParticle) made their first contribution in [https://github.com/googleforgames/agones/pull/3872](https://github.com/googleforgames/agones/pull/3872) - [@​ghostdogpr](https://github.com/ghostdogpr) made their first contribution in [https://github.com/googleforgames/agones/pull/3875](https://github.com/googleforgames/agones/pull/3875) </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy40MzIuMCIsInVwZGF0ZWRJblZlciI6IjM3LjQzMi4wIiwidGFyZ2V0QnJhbmNoIjoibWFpbiIsImxhYmVscyI6WyJyZW5vdmF0ZS9oZWxtIiwidHlwZS9taW5vciJdfQ==-->
What type of PR is this?
/kind cleanup
What this PR does / Why we need it:
There is not currently a
make
command for generating zz_generated.deepcopy.go files. Themake gen-crd-client
only updates the client, and not the deepcopy files.Which issue(s) this PR fixes:
NA
Special notes for your reviewer:
Updates the boilerplate templates to 2024 as changes all of the files with boilerplate headers to 2024, so almost all files are regenerated to 2024.