Vulkan: State rebuilding optimization reduce the number of commands #2044
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This CL does:
Lazily reserve 128MB device memory for the use of scratch buffers.
Batch buffer->image copy commands, defer the command submissions until
the reserved scratch memory is full. This reduces the number of
VkCommandBufferBegin/End, VkQueueSubmit, VkQueueWaitIdle calls.
Batch the commands for 'priming by rendering' and 'priming by imageStore' in the similar way.
Track image last bound queue at 'ImageLevel' level.
For now, on a typical Vulkan app, this reduce 30% of the initial
commands. For
gapit report
, saves ~10% of time.