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BoneAttachment3D: Remove duplicate override_pose #72449

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merged 1 commit into from
Jan 31, 2023

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lyuma
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@lyuma lyuma commented Jan 31, 2023

override_pose was returned in both _get_property_list and _bind_methods. it wasn't handled in _set or _get so I removed that copy.

Also removes unused reference to the removed override_mode property since we removed the local pose override feature in #71137.

Fixes #72407

Shouldn't change any behavior.

Also removes unused override_mode property since we removed the local pose override feature in godotengine#71137.

Fixes godotengine#72407
@lyuma lyuma requested a review from a team as a code owner January 31, 2023 11:36
@akien-mga akien-mga added this to the 4.0 milestone Jan 31, 2023
@akien-mga akien-mga merged commit 7665497 into godotengine:master Jan 31, 2023
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Thanks!

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BoneAttachment3D has duplicate "override_pose" property in the inspector since Beta 13.
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