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[3.x] Fix RichTextLabel discards appended BBCode text on window resize when using DynamicFont #70593

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merged 1 commit into from
Jan 9, 2023

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OsakiTsukiko
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Fixes #62640

@OsakiTsukiko
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I think that should fix the formatting issue

scene/gui/control.h Outdated Show resolved Hide resolved
@akien-mga akien-mga modified the milestones: 3.x, 3.6 Jan 9, 2023
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Pushed a minor refactor to reduce code duplication.

@akien-mga akien-mga added the cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release label Jan 9, 2023
@akien-mga akien-mga merged commit 9832c9d into godotengine:3.x Jan 9, 2023
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Thanks! And congrats for your first merged Godot contribution 🎉

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Cherry-picked for 3.5.2.

@akien-mga akien-mga removed the cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release label Jan 11, 2023
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RichTextLabel's BBCode is reset to the initial value when the window is resized if a DynamicFont is used
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