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Handle closed splines in Collada importer #67834

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merged 1 commit into from
Oct 27, 2022

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Klowner
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@Klowner Klowner commented Oct 24, 2022

@Klowner Klowner requested a review from a team as a code owner October 24, 2022 14:37
@Calinou Calinou added bug topic:import topic:3d cherrypick:3.x Considered for cherry-picking into a future 3.x release cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release labels Oct 24, 2022
@Calinou Calinou added this to the 4.0 milestone Oct 24, 2022
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I am not able to test this as I used gltf2 these days, but don't let me stop you from fixing a bug relevant to your uses.

@fire fire requested a review from a team October 24, 2022 15:27
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Klowner commented Oct 24, 2022

Same! Just squashing bugs that are old enough to talk 😉 (I did test this though!)

@clayjohn clayjohn merged commit 8a5e0b8 into godotengine:master Oct 27, 2022
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Looks good, thanks!

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Cherry-picked for 3.6.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Nov 30, 2022
@Klowner Klowner deleted the collada-closed-curves-16658 branch November 30, 2022 14:26
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Cherry-picked for 3.5.2

@timothyqiu timothyqiu removed the cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release label Dec 5, 2022
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Imported curve from Blender is not closed.
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