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Remove expression base node for transitions #67020

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GuilhermeGSousa
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As discussed #66573, this PR removes expression base nodes from transitions, hoping to close #62530.

As AnimationTrees are nodes and transitions are resources, referencing a scene node (expression_base_node) makes sense for the former, but not the latter.

@GuilhermeGSousa GuilhermeGSousa requested review from a team as code owners October 7, 2022 09:19
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Discussed in rocketchat animation chasnnel with lyuma briefly.

I talk about it on the PR, but since AnimationTrees are Nodes and transitions are Resources, referencing a scene node makes sense for the former, but not for the latter

@akien-mga akien-mga added this to the 4.0 milestone Oct 7, 2022
@akien-mga akien-mga merged commit c723125 into godotengine:master Oct 7, 2022
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Thanks!

@GuilhermeGSousa GuilhermeGSousa deleted the remove-transition-expression-node branch October 7, 2022 12:55
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Advance expression for AnimationTree doesn't seem to work
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