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Fix wrong visible line count for newline #59765

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pfertyk
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@pfertyk pfertyk commented Mar 31, 2022

Fixes #59359.

@pfertyk pfertyk requested a review from a team as a code owner March 31, 2022 20:31
@KoBeWi KoBeWi added this to the 3.5 milestone Mar 31, 2022
@akien-mga akien-mga requested a review from bruvzg July 2, 2022 22:12
@akien-mga akien-mga modified the milestones: 3.5, 3.x Jul 2, 2022
@akien-mga akien-mga added the cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release label Jul 2, 2022
@akien-mga akien-mga requested a review from Paulb23 December 12, 2022 11:42
@akien-mga akien-mga modified the milestones: 3.x, 3.6 Dec 12, 2022
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Tentatively approving for a YOLO merge, but I'd be more confident with a check from @bruvzg or @Paulb23 (note: 3.x).

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Seems fine (and the change should not affect anything except visible line count, so should be safe).

@akien-mga akien-mga merged commit bfce0c1 into godotengine:3.x Dec 12, 2022
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Thanks!

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Cherry-picked for 3.5.2.

@akien-mga akien-mga removed the cherrypick:3.5 Considered for cherry-picking into a future 3.5.x release label Dec 12, 2022
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4 participants