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Fixes: #101007 (Workaround)
Issue Description:
After saving, all timestamps (
st_mtime, st_ctime, st_atime
) are set to the same value.After exporting or after some time, only
modified_time
resets to a past timestamp.Cache files are created during export and rely on
modified_time
.Workaround:
Use
created_time
ifmodified_time
is in the past.#101007 (comment)
I initially suspected
thirdparty/minizip/unzip.c
because the timestamps were only reset afterunz*
functions. However, this behavior also occurs when no export is performed, once even when the Godot Editor was not running (terminated).Test
screen-recording-20250220-161402_t6S8GUBK.mp4
timestamp check after export
After saving the time was still 16:xx and after export it was reset to 15:xx.