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TextureProgressBar minimum size selection as maximum among all textures #101957

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merged 1 commit into from
Jan 24, 2025

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Closes #100693
Suppresses #101281 (skill issue, sorry 😢 )

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@arkology arkology requested a review from a team as a code owner January 23, 2025 09:23
@AThousandShips AThousandShips added bug topic:gui cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release labels Jan 23, 2025
@AThousandShips AThousandShips added this to the 4.4 milestone Jan 23, 2025
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@KoBeWi I applied suggestion but destroyed original PR 👀

@Repiteo Repiteo merged commit a5015ca into godotengine:master Jan 24, 2025
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Repiteo commented Jan 24, 2025

Thanks!

@arkology arkology deleted the texture-progress-minimum-size branch January 25, 2025 08:00
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bug cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release topic:gui
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TextureProgressBar minimal size is prioritized to under -> over -> progress textures
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