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When enabling the "Switch on hover" property for a Menu Button, a button requested to change will ignore if its own popup menu is in between the cursor and the other Menu Button. This results in undesirable behavior on a vertical layout.
Steps to reproduce
Open the default scene.
Click on menu A.
With its popup menu deployed, move the cursor where menu B would be.
Please note that switch on hover is enabled on both.
Tested versions
System information
Windows 10 64bits, Godot 4.4 mainly
Issue description
When enabling the "Switch on hover" property for a Menu Button, a button requested to change will ignore if its own popup menu is in between the cursor and the other Menu Button. This results in undesirable behavior on a vertical layout.
Steps to reproduce
Please note that switch on hover is enabled on both.
Minimal reproduction project (MRP)
bug_menu.zip
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