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LIFETIME is the emitter parameter, not the time-of-life of the particle, is not too clear and not very useful (but INDEX is worse because it gets reset making harder to do complex effects).
And yes, you can store deltas in CUSTOM (vec4), is limited but may be enough for most uses, I guess.
i mean the value that increases over lifetime
for example it could be used to calculate color over lifetime using gradient texture
but there is no values that change themselves
LIFETIME just holds the lifetime max
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