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Compiling Godot Git a717083 fails for the HTML5 (WebAssembly) platform, on an Ubuntu 16.04 host running the latest stable Emscripten version:
In file included from thirdparty/pcre2/src/pcre2_jit_compile.c:78:
thirdparty/pcre2/src/sljit/sljitLir.c:1754:49: error: conflicting types for 'sljit_create_compiler'
SLJIT_API_FUNC_ATTRIBUTE struct sljit_compiler* sljit_create_compiler(void)
^
thirdparty/pcre2/src/sljit/sljitLir.h:424:49: note: previous declaration is here
SLJIT_API_FUNC_ATTRIBUTE struct sljit_compiler* sljit_create_compiler(void *allocator_data);
^
thirdparty/pcre2/src/pcre2_jit_compile.c:81:2: error: Unsupported architecture
#error Unsupported architecture
^
Compiling ==> thirdparty/pcre2/src/pcre2_match.c
In file included from thirdparty/pcre2/src/pcre2_jit_compile.c:11499:
thirdparty/pcre2/src/pcre2_jit_misc.c:113:1: error: implicit declaration of function 'sljit_free_unused_memory_exec' is invalid in C99 [-Werror,-Wimplicit-function-declaration]
sljit_free_unused_memory_exec();
^
3 errors generated.
ERROR:root:compiler frontend failed to generate LLVM bitcode, halting
scons: *** [thirdparty/pcre2/src/pcre2_jit_compile_16.javascript.opt.debug.webassembly.bc] Error 1
scons: building terminated because of errors.
According to the error message, this is likely a regression from #10148.
The text was updated successfully, but these errors were encountered:
Calinou
changed the title
HTML5 build error related to PCRE
HTML5 build error related to PCRE2
Aug 31, 2017
Compiling Godot Git a717083 fails for the HTML5 (WebAssembly) platform, on an Ubuntu 16.04 host running the latest stable Emscripten version:
According to the error message, this is likely a regression from #10148.
The text was updated successfully, but these errors were encountered: