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Fix typo in XRInterface comment
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cmumme authored and akien-mga committed Sep 11, 2024
1 parent 4788f54 commit a8fc5e3
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2 changes: 1 addition & 1 deletion servers/xr/xr_interface.h
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@ struct BlitToScreen;
The idea is that we subclass this class, implement the logic, and then instantiate a singleton of each interface
when Godot starts. These instances do not initialize themselves but register themselves with the AR/VR server.
If the user wants to enable AR/VR the choose the interface they want to use and initialize it.
If the user wants to enable AR/VR, they can choose the interface they want to use and initialize it.
Note that we may make this into a fully instantiable class for GDExtension support.
*/
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