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i18n: Sync translations with Weblate
Adds Czech (cs), Persian (fa), Tamil (ta), and Vietnamese (vi) editor translations.
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@@ -29,20 +29,21 @@ | |
# Chang-Chia Tseng <[email protected]>, 2024. | ||
# hugoalh <[email protected]>, 2024. | ||
# STENYIN lee <[email protected]>, 2024. | ||
# 钟广申 <[email protected]>, 2024. | ||
msgid "" | ||
msgstr "" | ||
"Project-Id-Version: Godot Engine class reference\n" | ||
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n" | ||
"PO-Revision-Date: 2024-08-02 04:03+0000\n" | ||
"Last-Translator: STENYIN lee <stenyin@gmail.com>\n" | ||
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/" | ||
"godot-engine/godot-class-reference/zh_Hant/>\n" | ||
"PO-Revision-Date: 2024-12-05 12:25+0000\n" | ||
"Last-Translator: 钟广申 <ZhongGuangshen@hotmail.com>\n" | ||
"Language-Team: Chinese (Traditional Han script) <https://hosted.weblate.org/" | ||
"projects/godot-engine/godot-class-reference/zh_Hant/>\n" | ||
"Language: zh_TW\n" | ||
"MIME-Version: 1.0\n" | ||
"Content-Type: text/plain; charset=UTF-8\n" | ||
"Content-Transfer-Encoding: 8-bit\n" | ||
"Plural-Forms: nplurals=1; plural=0;\n" | ||
"X-Generator: Weblate 5.7-dev\n" | ||
"X-Generator: Weblate 5.9-dev\n" | ||
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msgid "All classes" | ||
msgstr "所有類別" | ||
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@@ -117556,73 +117557,6 @@ msgstr "" | |
"[b]注意:[/b]這個屬性在 Linux(X11)、macOS 和 Windows 上實作。\n" | ||
"[b]注意:[/b]這個屬性僅對原生視窗有效。" | ||
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msgid "" | ||
"Sets a polygonal region of the window which accepts mouse events. Mouse " | ||
"events outside the region will be passed through.\n" | ||
"Passing an empty array will disable passthrough support (all mouse events " | ||
"will be intercepted by the window, which is the default behavior).\n" | ||
"[codeblocks]\n" | ||
"[gdscript]\n" | ||
"# Set region, using Path2D node.\n" | ||
"$Window.mouse_passthrough_polygon = $Path2D.curve.get_baked_points()\n" | ||
"\n" | ||
"# Set region, using Polygon2D node.\n" | ||
"$Window.mouse_passthrough_polygon = $Polygon2D.polygon\n" | ||
"\n" | ||
"# Reset region to default.\n" | ||
"$Window.mouse_passthrough_polygon = []\n" | ||
"[/gdscript]\n" | ||
"[csharp]\n" | ||
"// Set region, using Path2D node.\n" | ||
"GetNode<Window>(\"Window\").MousePassthrough = GetNode<Path2D>(\"Path2D\")." | ||
"Curve.GetBakedPoints();\n" | ||
"\n" | ||
"// Set region, using Polygon2D node.\n" | ||
"GetNode<Window>(\"Window\").MousePassthrough = " | ||
"GetNode<Polygon2D>(\"Polygon2D\").Polygon;\n" | ||
"\n" | ||
"// Reset region to default.\n" | ||
"GetNode<Window>(\"Window\").MousePassthrough = new Vector2[] {};\n" | ||
"[/csharp]\n" | ||
"[/codeblocks]\n" | ||
"[b]Note:[/b] This property is ignored if [member mouse_passthrough] is set to " | ||
"[code]true[/code].\n" | ||
"[b]Note:[/b] On Windows, the portion of a window that lies outside the region " | ||
"is not drawn, while on Linux (X11) and macOS it is.\n" | ||
"[b]Note:[/b] This property is implemented on Linux (X11), macOS and Windows." | ||
msgstr "" | ||
"設定視窗的一個接受滑鼠事件的多邊形區域。該區域外的滑鼠事件將被傳遞出去。\n" | ||
"傳遞一個空陣列將禁用穿透支援(所有滑鼠事件將被視窗攔截,這是預設行為)。\n" | ||
"[codeblocks]\n" | ||
"[gdscript]\n" | ||
"# 設定區域,使用 Path2D 節點。\n" | ||
"$Window.mouse_passthrough_polygon = $Path2D.curve.get_baked_points()\n" | ||
"\n" | ||
"# 設定區域,使用 Polygon2D 節點。\n" | ||
"$Window.mouse_passthrough_polygon = $Polygon2D.polygon\n" | ||
"\n" | ||
"# 重設區域為預設值。\n" | ||
"$Window.mouse_passthrough_polygon = []\n" | ||
"[/gdscript]\n" | ||
"[csharp]\n" | ||
"// 設定區域,使用 Path2D 節點。\n" | ||
"GetNode<Window>(\"Window\").MousePassthrough = GetNode<Path2D>(\"Path2D\")." | ||
"Curve.GetBakedPoints();\n" | ||
"\n" | ||
"// 設定區域,使用 Polygon2D 節點。\n" | ||
"GetNode<Window>(\"Window\").MousePassthrough = " | ||
"GetNode<Polygon2D>(\"Polygon2D\").Polygon;\n" | ||
"\n" | ||
"// 重設區域為預設值。\n" | ||
"GetNode<Window>(\"Window\").MousePassthrough = new Vector2[] {};\n" | ||
"[/csharp]\n" | ||
"[/codeblocks]\n" | ||
"[b]注意:[/b]如果 [member mouse_passthrough] 設定為 [code]true[/code],則忽略" | ||
"此屬性。\n" | ||
"[b]注意:[/b]在 Windows 上,位於區域外的視窗部分不會被繪製,而在 Linux (X11) " | ||
"和 macOS 上則會被繪製。\n" | ||
"[b]注意:[/b]該屬性在 Linux (X11)、macOS 和 Windows 上實作。" | ||
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||
msgid "" | ||
"If [code]true[/code], the [Window] will be considered a popup. Popups are sub-" | ||
"windows that don't show as separate windows in system's window manager's " | ||
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