Releases: godot-nim/gdext-nim
Releases · godot-nim/gdext-nim
v0.4.1
Fixes:
- Fix: object stringification #144
v0.4.0
Changes:
- add iterators for Array kinds #138
- support to register virtual methods #139
Fixes:
- unregister classes in the reverse of register-order #140
v0.3.2
Fixes:
- Fix crash due to mis-synchronization of reference counts. #135
v0.3.1
Fixes:
- Fix bug that caused instantiation of some types (such as CSGSphere3D) to fail #133
v0.3.0
We will start providing releases from this version.
Changes
- Added:
PackedArray.toSeq
Function to convert a PackedArray[T] type (e.g. PackedByteArray or PackedStringArray) to seq[T]