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Releases: godot-nim/gdext-nim

v0.4.1

06 Jan 15:39
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Fixes:

  • Fix: object stringification #144

v0.4.0

28 Dec 11:52
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Changes:

  • add iterators for Array kinds #138
  • support to register virtual methods #139

Fixes:

  • unregister classes in the reverse of register-order #140

v0.3.2

22 Dec 16:14
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Fixes:

  • Fix crash due to mis-synchronization of reference counts. #135

v0.3.1

22 Dec 05:03
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Fixes:

  • Fix bug that caused instantiation of some types (such as CSGSphere3D) to fail #133

v0.3.0

04 Dec 06:02
47438ac
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We will start providing releases from this version.

Changes

  • Added: PackedArray.toSeq
    Function to convert a PackedArray[T] type (e.g. PackedByteArray or PackedStringArray) to seq[T]