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StylizedLiquid godot 3.x to 4.3 conversion #65

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merged 1 commit into from
Oct 20, 2024

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nan0m
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@nan0m nan0m commented Oct 18, 2024

I converted the shader here.
It all seems correct to me. Only the environment seems different, but that has nothing to do with the StylizedLiquid Scene so I didn't touch that.

Most difficult was the Bezier Animation Trackss. They were deleted when opening the Project from Godot 4.0 to 4.3, but when the 3.x project was opened in 4.4 Dev3, they wouldn't be deleted and I could save them out as a resource and bring them back to Godot 4.3. Just leaving this here for posterity or anyone else having this problem.

Potentially it would be wiser to save the materials as .tres in the future rather than .material, so they can be inspected using a text editor, and more easily upgraded

stylized liquid godot 3 to 4.3
@NathanLovato NathanLovato merged commit faae7e9 into gdquest-demos:main Oct 20, 2024
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Thanks much!

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2 participants