Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

修改地图参数: ze_p_v_z #1971

Merged
merged 1 commit into from
Feb 26, 2025
Merged

Conversation

Lonely-v
Copy link
Contributor

该PR作用的地图是(仅英文小写)

ze_p_v_z

为什么要增加/修改这个东西

本图第六关为boss关,没有设计尸笼,偶尔几只僵尸登场只有3000血且不回血,boss也是出技能多,hitbox只有在固定阶段才出现一小会儿给人类打掉boss血量,总而言之即人类没有有效的打钱手段,基本只能靠每10s系统发放的金钱。而第六关进boss房传送点还是在半空中,实测开局抢完神器再黑屏进boss房摔落后非摩拉克斯只剩27血,boss技能伤害大致有40、60和秒杀三档,且本图并无一次性让人类回满血的神器,开局金钱也并不能立刻买血针,导致很多萌新第一个技能就死了;哪怕买了血针打了一次,由于没钱了后面人类躲技能容错也会变得很低。再结合到地图作者表示本图设计是不开摔伤的,但考虑本图有摔伤是能通关的,故仅申请下调本图摔伤。

在提交PR前请确认已完成以下工作

  • 我已经阅读了OP手册参数修改公约.
  • 我已经遵守了手册和公约的指导.
  • 我已经自检过以确认没有错误的符号拼写和非法字符.
  • 我已经按照公约的要求正确填写PR的标题.
  • 我在提交PR前已将分支更新到最新.
  • 我确认该PR中仅包含一张地图的内容.

@wave-galactica wave-galactica bot merged commit e433232 into fyscs:master Feb 26, 2025
2 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants