Scratch paint provides a React component which is a vector paint editor. It is very much still under construction!
This requires you to have Git and Node.js installed.
In your own node environment/application:
npm install https://github.com/LLK/scratch-paint.git
If you want to edit/play yourself:
git clone https://github.com/LLK/scratch-paint.git
cd scratch-paint
npm install
This requires Node.js to be installed.
Run the paint editor independent of Scratch by running the development server. Open a Command Prompt or Terminal in the repository and run:
npm start
Then go to http://localhost:8078/playground/. 8078 is BLOB upside-down.
Code for the playground is in scratch-paint/src/playground/playground.jsx
. You can change the SVG vector that is passed in, and onUpdateSvg
, which is called with the new SVG each time the vector drawing is edited.
For an example, check out the scratch-paint/src/playground
directory.
In the component:
import PaintEditor from 'scratch-paint';
...
<PaintEditor
svg={optionalSvg}
rotationCenterX={optionalCenterPointXRelativeToSvg}
rotationCenterY={optionalCenterPointYRelativeToSvg}
onUpdateSvg={handleUpdateSvgFunction}
/>
In the top-level combineReducers function:
import {ScratchPaintReducer} from 'scratch-paint';
...
combineReducers({
...
scratchPaint: ScratchPaintReducer
});
Note that scratch-paint expects its state to be in state.scratchPaint
so the name must be exact.
Scratch paint shares state with its parent component because it expects to share the parent's IntlProvider, which inserts translations into the state. See the intlProvider setup in scratch-gui
here.
npm run test
Just unit tests:
npm run unit
Individual unit test: (from scratch-paint
directory)
./node_modules/.bin/jest ./test/unit/undo-reducer.test.js
npm run deploy
This will push the currently built playground to the gh-pages branch of the currently tracked remote. If you would like to change where to push to, add a repo url argument:
npm run deploy -- -r <your repo url>
We provide Scratch free of charge, and want to keep it that way! Please consider making a donation to support our continued engineering, design, community, and resource development efforts. Donations of any size are appreciated. Thank you!