libasync is a C++11 library for concurrency and multithreading.
libasync allows you to do concurrent work on multithreaded pools and serial queues. There's barriers and work groups for synchronization. Inspired by the great dispatch library. It also provides APIs to create data-driven pipelines composed of different compute steps.
libasync only uses APIs defined in the C++11 standard. This means that it's fully portable as it doesn't depend on platform specific libraries - provided your C++ compiler correctly implements the standard.
Pools
// multithreaded pool
async::pool pool;
pool.async([]{
work();
});
pool.async([]{
work();
});
pool.barrier();
pool.async([]{
work_post_barrier();
};
// wait for the tasks to be done
pool.wait();
pool.apply(n, [](size_t idx){
work_chunk(idx);
});
// run and wait for completion
pool.sync([]{
task();
};
Queues
// serial queue
async::queue queue;
queue.async([]{
work();
};
// run and wait for completion
queue.sync([]{
task();
};
// using a queue as a lock
async::queue lock_queue;
async::pool pool;
pool.async([&]{
work();
lock_queue.sync([]{
critical();
};
};
pool.async([&]{
work();
lock_queue.sync([]{
critical();
};
};
Groups
async::group group;
async::pool pool;
pool.async(group, []{
work();
});
pool.async(group, []{
work();
});
pool.async([]{
unrelated_work();
});
group.enter();
work();
group.leave();
group.wait();