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The new blunderbuss is done, this closes #579.
I used the artwork from #152.
bullet_spread
andbullet_count
are open for changes onassets/elements/item/buss/buss.yaml
. I also made a quick artwork as the musket bullets explosions are too big for the buss bullets size, but it's basically a smaller musket explosion. My idea was a mid-range shotgun but it could be easily modified throughyaml
. Blunderbuss will spawn in level 1, 3, 4, 7 and 11.re-implemented.blunderbuss.mp4