This is the third iteration of game engine 'EEngine' The core is based on having server which runs the game logic and clients which connect to server and display the game and get input from user.
Match making server for EEnginev3
docker run --rm --name pg-docker -e POSTGRES_PASSWORD= -d -p 5432:5432 -v $HOME/docker/volumes/postgres:/var/lib/postgresql/data postgres docker run --rm -v $PWD/go/pkg/mmserver/migrations:/migrations --network=host migrate/migrate -path=/migrations/ -database postgres://postgres:$PGPASSWORD@localhost:5432/db_mmserver?sslmode=disable up 1