bowling: propose tests for err semantics #223
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Specifically: if a call to
roll()
is made that results in an error,the game state should not be altered, so that future calls to
roll()
will proceed as if the erroneous roll never happened.This is only a proposal because there was doubt in #213 about whether
they should be added.
Since it was suggested, after seeing it in my Exercism submission, that
I open an issue for it, I will, because I can let code speak to
accompany my words.
Right now there's no good way to express this kind of semantics in
x-common, but maybe a general discussion on it would be OK to brainstorm
some ways to do it.
TODO:
we expect an
is_err()
from a roll.I would only want to put in the work to proceed with these if we decide
we do want these kinds of tests.