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bugfix - remove deadlock when pinging bootnodes #142

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Oct 22, 2021
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8 changes: 6 additions & 2 deletions trin-state/src/network.rs
Original file line number Diff line number Diff line change
Expand Up @@ -35,8 +35,12 @@ impl StateNetwork {
// Trigger bonding with bootnodes, at both the base layer and portal overlay.
// The overlay ping via talkreq will trigger a session at the base layer, then
// a session on the (overlay) portal network.
let guard = self.overlay.discovery.read_with_warn().await;
for enr in guard.discv5.table_entries_enr() {
let table_entries = {
// use a nested scope so that the guard is quickly dropped
let guard = self.overlay.discovery.read_with_warn().await;
guard.discv5.table_entries_enr()
};
for enr in table_entries {
debug!("Attempting bond with bootnode {}", enr);
let ping_result = self
.overlay
Expand Down